QJ-MapProjectileMZ
A downloadable tool for Windows and macOS
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(need QJ-CoreMZ: https://qiujiu.itch.io/qj-coremz)
(the wiki of the plugin: https://qiujiu-9.github.io/)
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The plugins can update auto now.
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The rpg maker`s projectile plugin!
You can use the plugin to do some particularly interesting!
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Because the plugin need you to know about Javascript, so I recommend you to concat me if you want to use this plugin to do some specail effect.
discord: Qiu Jiu#2185
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The more abundant demo will be released in the future.
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Terms of use:
https://qiujiu-9.github.io/?file=001-Terms_Of_Use/0-English
https://qiujiu-9.github.io/?file=001-Terms_Of_Use/1-Chinese
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Status | Released |
Category | Tool |
Platforms | Windows, macOS |
Author | qiujiu |
Tags | plugin, projectile, RPG Maker, RPG Maker MZ |
Comments
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hello i would like to pucharse the plugin, how i can contact you?
it`s free!
Just purchased. Please upload the demo soon.
Thank you for your support!!!!!!
Thanks for the first demo. The new effects in MZ look great. Will most of the script from MV carry over?
After some further testing. It seems like a lot of the MV code was changed, so my configurations do not carry over.
Things like damage need to be implemented (like how it was in the MV demo):
"this.character(0)&&this.EID>0
this.character(0).hp-=this.BP[1];"
does not work in MZ. Probably because there doesn't seem to be an "action" command any more. example: "Action:["C[1,10]"],"
For now I will continue to use MV until the MZ demo is as feature complete as the MV version.